High Fantasy

Fantasy that takes place in a wholly made-up world separate from our own.

Inhibited

“The Darkness Is Coming.”

All her life Christa has hidden her powers from the world.

Blending into a human city has kept her family safe so far, but she fears their luck is running out.

The man ruling the regions built his kingdom and his reputation on the annihilation of Christa’s people… And now he’s heading to her sanctuary.

Mind and body shattered by the sadistic General’s unceasing torture, Alice longs for freedom. Helped by a man of uncertain loyalties, Alice escapes and seeks shelter under Christa’s roof, but trouble follows her. Christa knows if she gives Alice safety under her roof, The General will be close behind.

With her visions and powers flaring, Christa’s options are few: turn away the only person to survive The General, or reveal herself and reignite a war long dead?

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Three Headed View

It seems like there were two things that he was born for: War and Conquering.

At last, Iraddi, leader of a blood thirsty warrior clan of barbarians, had finally found his opportunity to establish a legitimate kingdom. The massive Mount Tunjii stands tall before him, ripe for the taking. Its weakly Tunjii Defenders had put up a poor defense. The only obstacle which stood in his way was three brave miners that had defied all odds and had driven back his barbarian horde multiple times, but nothing could stop Iraddi’s small, frail, twisted body, with sunken eyes and a massive overbite from becoming king.

With their back against the walls of their last fortified town, the three miners finally surrender. Though impressed with their bravery, Iraddi decapitated their heads and places them on long poles, as a reminder of who the victor was and what would happen should others try to revolt. These Three Lonely Heads, staring across a Field of Sorrows, would become a catalyst for a resistance movement against Iraddi, as well as a refuge of contemplation for the king.

Throughout the remainder of the novel, these Three Lonely Heads serve as a focal point, a Three Headed View, on the actions taken on both sides, perhaps aiding in the telling of the history of the new Kingdom of Iraddi.

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Plutocracy of the Gods

Utterly ambitious in size and scope, this final installment of the Sendyne Empire Trilogy picks right up with the action and intrigue, with a shocking and blood-soaked conclusion, dripping from the blade to the page. Technology is still moving at insane speeds, as the demonic entities, known as the Vannunkye, further their goals by aiding the diabolical genius, Udo the Originator, with everything the Sons of the Planet require to usher in a new age.

What Udo and the Cabal do not realize, however, is that many other pieces are in play, and they are not the only chosen agents of chaos that their evil masters may employ.

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Four Puppet Kings and a Fool

A devastating plague; rampant inflation; propaganda for the masses; breakthroughs in innovative technology; rumors of civil war; racial and ethnic tensions; nefarious conspiracies; class struggles and street preachers yearning to overthrow the nobility. The Sendyne Empire is at the height of its power, but it has never been in a more precarious position…and it is about to reach a boiling point.

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A Sword of the Three Rivers

Begin an epic journey in a forgotten time, where empires rise and fall, helping or destroying smaller provinces along the way. Follow the bloody and lusty adventures of young Bovir of the Woodlands, as his destiny becomes intertwined with the many colorful characters, beautiful vixens, kingdoms, politicians, priests, bankers, and terrifying warlords that he meets along the way, simply trying to return home and find his revenge for the many wrongs dealt to him.

Alongside these quests, he must deal with the whims of the gods, ancient prophecies, and the corruption of the religious overlords that keep their secrets. An odyssey for a new generation of readers and fantasy fans.

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Lethal Red Riding Hood

In a world dominated by a cruel Inquisition that sees demons and witches everywhere it turns, Keely just wants to make a dishonest living convincing the obscenely wealthy to part with their excess riches through guile and trickery.

When the Inquisition shows up to destroy her life anyway, Keely goes on the offensive rather than scurry back into the shadows. To set it up for a fall she lures the Inquisition into an invented race to find a heretical book of prophecy that may never have existed.

When Keely builds her lies on existing rumors, though, and points the hunt in the direction of the Crimson forest, a new player introduces herself to the high stakes con game as a deadly wild card.

Whether or not the woman in red is the real Bloody Scarlet, the closer Keely gets to the dark, twisted heart of the forest the more quickly things spiral out of control.

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The Crystal Pawn

Deirdre Hawes had never thought of her life as extraordinary until one day she met the father she never knew and thus began the adventure of a lifetime. Armed only with the knowledge that she is heir to magical gifts that would allow her to call on the aid of the long-vanished dragons, she finds herself drawn into a web of intrigue and murder where the powers behind the throne are aligning to make sure she doesn’t succeed, no matter the cost.

Deirdre soon finds her life in the hands of those she’s been told not to trust, but trust them she must if she is to have any hope of not only completing her quest but surviving to make the journey home.

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The Shadow’s Grasp

Demons and their illegal magic are dangerous. Even as a child, Coura was aware of these facts. That didn’t stop her from striking up a deal with one.

Years later, as a gifted dark mage and trained combatant, she believes fate will lead her to serve in the kingdom’s army. A visit to the capital city alongside her mentor, Byron, exposes her to the world outside of their academy where she befriends an herbalist, an assistant general, and even the crowned prince. However, the journey home tests her physical and mental fortitude when the group is attacked by angels, the so-called protectors of humanity.

Coura finds words won’t save them as the secret locked away within herself is forced to the forefront. Can her supposedly evil power stand up to that of legend? Will she be prepared for the repercussions of her past decision, or is she destined to be swept away by the consequences?

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Rise of Tears

Embark on a classic coming-of-age epic fantasy.

Asahn dreamed of leading his tribe to greatness now that he was a man among them. But their homeland was growing harsh and unpredictable. Winters longer. Storms deadlier.

Then a mysterious spy is captured outside camp, revealing a more perilous threat still.

A powerful new force has set its sights on Asahn’s people—the secrets to why buried in his tribe’s ancient history. Their only advantage lies in fleeing into the wilds, but the stubborn pride of Asahn’s father endangers the tribe with every turn…

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